After Cyberpunk 2077’s disastrous launch last December 10, 2020, and followed by its negative reviews due to dozens of in-game problems, CD Projekt, the developer of the said game, had released a formal apology in a form of a video by co-founder Marcin Iwiński and along with it is a written blog post.
In the video, Iwiński expressed his sincerest apologies to everyone who was disappointed with the game on behalf of the company’s leadership. He also mentioned that it was the company’s head who decided to release the game in the state it was. Iwiński commended the developers of the game for their efforts and encouraged everyone not to put the blame upon them.
He then continued to go into detail about the state of the console version at launch. The co-founder then confirmed that the game was first developed for PC and then was adapted to the old generation consoles. They then assumed that this will all work out when it would be launched using the next-gen consoles that we have now but eventually it didn’t.
It is also mentioned that the main issue the console version has is with limited storage bandwidth to offer, which became a struggle for streaming-in assets. CDPR revealed that during testing, they never encountered such issues and were even confident that they would resolve all problems on the day of the release.
Concerning the console review copies, CDPR confirmed that they were still working on the console version when they sent out copies for PC which was the first week of December, and that they were only able to send the console copies on December 8, which was two days before the game’s launch.
Within the year, CDPR will be releasing multiple updates to fix the bugs and other in-game problems. The first major v1.1 patch is going to be released in the next 10 days and a bigger chunk of updates will be followed up in the next few weeks. There will also be some unspecified hotfixes that were similar that were released from previous days.
With the gamers who still have the game, the company has revealed that they are going to release free DLCs within the year, along with the native Xbox series X/S and the PlayStation 5 versions.
Lastly, CDPR will be reducing developer crunch time and are aiming to bring Cyberpunk 2077 back on the PlayStation Store. Also, the first wave of refunds has already been sent out.
Hopefully, in the coming weeks or months, we can expect and see Cyberpunk 2077 to what it really should be.